Colleen Doran is an American writer-artist and cartoonist. She has illustrated hundreds of comics, graphic novels, books and magazines.
Biography[]
On August 23, 2023, Doran revealed that the Kickstarter campaign for the Good Omens graphic novel has already broken some major records. The campaign sailed past its initial £25,000 goal within ten minutes. It proceeded to break the record for the highest-funded first 24 hours of a comic project as well as the most backed and funded comic overall, surpassing Keanu Reeves' BRZRKR, the previous titleholder.[1] She is just responsible for the graphic novel adaptation, and doesn't have to worry about the marketing and design for it. Dunmanifestin, the Pratchett Estate publishing arm, has the manpower and expertise to handle everything.[1] Moreover, she mentioned how she just loved that the energy and funds are being put back into the work itself to make a better book and give fans a lot of the cool licensed goodies they've been wanting for a long time...They look great. The designer is doing an amazing job![1] Coincidently, she had actually been working on it for months before it was announced. Thus, the wave of attention that came after didn't affect her process or approach at all. Doran mentioned how everything is set in place. But she realized she could easily get lost in online chatter, so it's important for her to maintain boundaries and put the work first.[1] Her relationship to the book is that she initially read it when came out, and it's been one of her favorite books for decades.[1] when she found out that she was getting this project, she actually immediately stopped watching the show to make sure she cleared as much of it from her head as possible and stuck to only what was written on the page.[1] Instead, she focused on going with her head-canon character designs and performances, and luckily, she thinks that she pretty much nailed it because neither Neil nor anyone at the Pratchett Estate has run screaming to her about what she did with their work.[1] Her process includes going over and over the novel, pick at things, and find single lines that can change how she think about things. It's really exciting, but it's also a big responsibility because the fans want a book worthy of their time and support. So she intends to give it to them. However, she considers it to be an incredible privilege to get to work on this much-loved book.[1]
Doran is a New York Times bestselling cartoonist and Eisner Award winner who has worked with clients including The Walt Disney Company, Marvel Entertainment, DC Comics, Image Comics, Lucasfilm and Dark Horse Comics.[2] he did the adaptation and art for Neil Gaiman’s Chivalry from Dark Horse Comics, with original art now on display at the Cartoon Art Museum in San Francisco, CA. She’s also written and drawn stories for recent installments of Wonder Woman, Wonder Woman Black and Gold, Sensational Wonder Woman, and Nubia: Coronation Special. Her published works number in the hundreds with clients such as The Walt Disney Company, Marvel Entertainment, DC Comics, Image Comics, Lucasfilm, Dark Horse Comics, Harper Collins, Houghton Mifflin, Sony, and Scholastic to name a few. Her credits include Amazing Spiderman, Guardians of the Galaxy, Sandman, Captain America, Wonder Woman, The Legion of Superheroes, The Teen Titans, Walt Disney’s Beauty and the Beast, Anne Rice’s The Master of Rampling Gate, Clive Barker’s Hellraiser, Clive Barker’s Nightbreed, A Distant Soil, The Silver Surfer, Lucifer, and many others. Recent works by Colleen include the art and adaptation for Neil Gaiman’s Snow, Glass, Apples which won the Bram Stoker Award for Superior Achievement in a Graphic Novel, the Eisner Award for Best Adaptation from Another Medium, and a 2020 nomination for Best Penciler/Inker, an Honorable Mention at The Rondo Hattan Classic Horror Awards, a Tripwire Award nomination, and the National Cartoonist Society Reuben Award for Best Graphic Novel nomination. As a core member of the comic book industry’s self publishing movement, she and other creators changed the face of the industry by bypassing the publishing and distribution system to create and publish their works in new ways.[3]